JavaScript
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false
const myConst = ...; let myVar = ...;
arguments
Math.floor(...) Math.random()
`${myVar}` myString.startsWith('abc') myArray.join(',')
Array
[1, 2, 3] Array(myLength.fill(myValue) // tá istá hodnota Array.from(myArray) // skopíruje hodnoty Array.from('abc') // ['a', 'b', 'c'] Array.from(mySet) Array.from(myMap) // [[k1, v1], [k2, v2]] Array.from(myArray, (oldValue, index) => ...) // upraví hodnoty Array.from({length: myLength}, (_, index) => ...) // vygeneruje hodnoty myArray.push(...) myArray.forEach(item => ...) myArray.forEach((item, index) => ...) myArray.slice() myArray.slice(start, end)
Set
new Set() mySet.size mySet.add(...)
Map
myMap.keys() myMap.values() myMap.has(k) myMap.get(k) myMap.set(k, v)
DOM
alert('...')
document.getElementById('myId') document.querySelectorAll('img') document.querySelectorAll('.myClass') document.createElement('div')
myCanvas.getContext('2d') myCanvas.getBoundingClientRect() myContext.clearRect(x, y, w, h) myContext.drawImage(image, x, y, w, h)
myImage.src
myButton.addEventListener('click', e => ...)
myClickEvent.clientX myClickEvent.clientY
myRectangle.left myRectangle.top
myElement.innerHTML myElement.textContent myElement.classList myElement.style myElement.appendChild(...)